may not be appropriate for all ages, or may not be appropriate for viewing at work. XP32 maximum skeleton extend issues :: The Elder Scrolls V: Skyrim General Discussions. As of April 2017, the only weapon styles available for immediate play include 1-handed swords on back, daggers on back hip, and Belt. ![]() Okay, Groovtama just updated his amazing mod XPMSSE and added the Styles MCM menu back to the game ! But a lot of people is having problems installing this new version, so here is a quick guide on how to get it working with Vanilla SSE (no RaceMenu or ECE) In TES V: Skyrim Special Edition, moving weapon position style or adjusting weapon positions for better fit on your character is a fairly straight-forward process by editing the custom skeleton, XP32 Maximum Skeleton Special Extended (XPMSSE) by Groovtama. ![]() Of course I am merely a script kiddie who knows like 1% about mesh editing and 0% about animating in skyrim so I may also be. Home my reason is that if in the future modders add some belly swaying animations or something to the belly bone, then us HDT users will most likely need an extra bone for us to tie a constraint to so that the animation can create a jiggle like effect for HDT.
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